Obviously, removing these files makes it harder to recover data in case of an issue. Once that's done, look for the Previous Windows installation(s) and delete it using this tool. It won't delete if you try to go through File Explorer, so to erase it from your drive properly, type Disk Cleanup into the Start Menu and launch the tool as described earlier.Ĭlick Clean up system files at the bottom of the window and let the utility do another scan. Windows automatically removes this folder a short time after upgrading, but you can remove it yourself if you're crunched for space. It's also possible to open the folder and grab a few stray files if you need them. If necessary, you can use this folder to roll back to a previous version of Windows. This folder essentially holds everything that made up your old installation, in case something didn't transfer correctly. Whenever you upgrade your version of Windows, the system keeps a copy of your prior files, called Windows.old. On this menu, you can change the maximum size of the bin, or even choose Don't move files to the Recycle Bin. To tweak the way the Recycle Bin works, click Recycle Bin properties here. On the top Ribbon's Recycle Bin Tools tab, you'll see buttons to Empty Recycle Bin and Restore all items at once. Right-click on individual items and choose Delete to permanently erase them, or choose Restore to send the file back to its original location. Once here, you'll see everything you've deleted recently. If you don't see that, type shell:RecycleBinFolder into File Explorer's navigation bar. You can access the Recycle Bin through the shortcut on your desktop. It's easy to forget that gigabytes of old data can sit in your Recycle Bin. While this might be obvious to you, we're including it in case some aren't aware. This is a special place where deleted files are kept until you permanently delete or restore them. Whenever you delete a file on your system, Windows sends it to the Recycle Bin. The Recycle Bin is a special folder-while it appears under your C:\ drive, this is protected by Windows and you don't need to access it that way. Temporary files: As their name suggests, temporary files aren't used for anything in the long term, so you can erase them without worry.Just make sure there's nothing inside it that you need. Recycle Bin: While you can empty the Recycle Bin through its own window, you can also do it easily here. Language resource files: If you've previously downloaded another language or keyboard layout that you don't use, this will let you easily erase it.You can erase these if you haven't had errors related to upgrading Windows to a new version. Windows upgrade log files: Similarly to the above, these are data files that Windows Update stores to help you dig into problems concerning upgrades or installations.These are safe to delete in most cases, but if you run into update-related issues, you should keep them for troubleshooting. Windows Update Cleanup: This erases old copies of Windows Update files.However, the following options are low-hanging fruit (make sure to select Clean up system files first to see them all): Thanks for any suggestions, I greatly appreciate it.This isn't a full guide to the Disk Cleanup tool, so we're not going to look at every entry in the menu. I have also tried to include a file browser from the asset store, which on turn returns the path for the images when viewing local folders either on my pc or on my phone, but havent been able to view or get the path for the shared folder on the "design" pc on my network. The computer "design" on my network has a shared folder called "classroom" and a sub folder calles "exampleImage", which in turn contains the image for the Texture to be used for my RawImage Object in the app. "\\design\classroom\exampleImage\design.jpg". So far, I understand I shoud be using the "File://" protocol but havent been able to connected the following path: I have been able to view the images using the ES File Explorer app and connecting it to a LAN folder, but that is outside my app in Unity.ĭoes anybody know how to construct the path for the URL that the UnityWebRequest.GetTexture(url) requires? Have been able to get an image for a texture using the UnityWebRequest.GetTexture(url) command and it seems to be working when using local files or images stored on the app Asstes folder, but havent been able to point it to images stored in a shared folder on the same network from a PC. Im trying to do a browser for images in an Android device.
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